On today’s menu:
- FFXIV Tomes of Soldiery will be a static here. At least until the next tome grind. Still at 70/450 I’ll probably put it off until later in the week. Over the last few weeks I went pretty deep into FFXIV, and I need to step back for a short bit to recharge. I also have been working my Marauder (currently 25) and Gladiator (currently 15) up the levels. My intent here is to use Marauder for PvP and having a level 50 tank isn’t too shabby at all. Gladiator just needs to hit 22 for “Provoke”.
- DCUO leveling (USPVP). This game really sucked me in. I didn’t have much time yesterday to play, and only ended up gaining two levels (barely!) to put me at 14. I’m anxious to get some less interrupted playtime now that I spent a lot of time yesterday being elsewhere very productive.
Speaking of DCUO, I’ve been charmed by this little game. In all likelihood I’ll expand on this idea much further in a future article, but DCUO hits a nice sweet spot for me as a “playground” game sporting a lot of features and mechanics that make me smile. There’s no way one could call DCUO a “sandbox”, but it’s far from the sterile “themepark” MMOs of the past years. One part open-world (like GTA or, more apt, Crackdown) and one part Sims-esque character/architectural design spiked by a hefty dose of personalization (leading to a certain overall-uniqueness) tied together by tried-and-true 2011-standard MMO trappings.
Hell, there are some things DCUO does brilliantly like their approach to role/trinity. Every character is, by default, a DPS with the option to switch to tank, healer or control based on their powers.
Meet Esuna Black, my hero. I’m sticking with a simple, almost Silver-Age look to her: